What first pulled you into brand and design - was there a moment you knew this was your path?
There wasn’t a single defining moment that pulled me into brand and design; it was more a chain of events.
I was very much the 'I don’t know what I want to do with my life’ kind of kid. I remember arguing with my careers advisor about taking a year out instead of going straight to university. In the end, I was encouraged to apply anyway, just in case I changed my mind, but I had no intention of going. I didn’t want to commit to a course, and the debt that comes with it, without being sure I’d actually enjoy it, so I gave myself a year to figure things out.
During that year, I worked at my church as a youth worker. I’d always had a heart for working with young people and, at the time, I thought that might be where my future was heading. But because I was the 'computer-savvy’ one on the team, I naturally ended up creating a lot of the visuals, including leaflets, screen graphics and social media content for the youth department. It was something I fell into, but quickly realised I really enjoyed.
At school, I’d never considered myself creative in the traditional sense. I wasn’t particularly good at drawing; in fact, my art teacher advised me not to take it for GCSE. Pen and paper just weren’t my thing. But during that year out, I discovered that creativity didn’t have to look like that. I could be creative with a mouse and keyboard instead.
The church also had a large volunteer media team, including a few professional graphic designers, and they were incredibly generous in encouraging and mentoring me in those early stages. That support made a big difference.
From there, I applied to study graphic design at university, and the rest is history.
Looking back, what really drew me into design was the ability to communicate, sometimes something obvious and sometimes something subtle, through visuals. I loved thinking about the audience and how to tailor a message specifically for them through design. Even now, seeing something I’ve created out in the world still feels a bit surreal. There’s something really rewarding about watching clients and their customers interact with work that started as just an idea on a screen.